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To evaluate visuo-motor functioning following concussion. In this study participants will move a handle connected to a computer controlled robot and perform tasks in a virtual reality similar to a video game.
To improve the efficacy of BWSTT in children with cerebral palsy (CP) using a novel robotic therapy that applies controlled force to the leg during the swing phase of gait.
Neurological disorders, stretching, robotic rehabilitation
Characterizing the perceptual and motor deficits associated with neglect following stroke using a virtual reality system similar to a video game.
Robotic Rehabilitation, Neurological Disorders, Stretching
Cerebral Palsy, Robotic Rehabilitation, Stretching
To enhance walking function in people with stroke by applying controlled loads to the affected leg using a novel cable robot during BWSTT in order to augment motor adaptation and enhance training.
How robots and virtual reality can be used as rehabilitation tools. Participants will move a handle connected to a computer-controlled robot and perform tasks in a virtual reality system similar to a video game.
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